As part of an individual mentorship with a senior digital sculptor, I engaged in learning the program Autodesk Alias to produce a 3D model of the concept with correct math, and theoreticals.  Worked closely with a senior digital sculptor to create a model that reflects the clay model and concept sketches. I also developed a mathematically sound 3D alias model that adhered to industry standard modeling. Lastly, I showcased the diagnostic shaders: isoparms, zebra stripes, curve evaluation, and renderings of final product to a team of qualified industry sculptors.
Here is my next installment for Alias. Enjoy!
Above is my turnaround of the majestic 3D Alias model I made for my senior thesis. 
Below are the finished products and separate shaders that show how the surface reacts to light and reflectivity.  
Basic grey
Basic grey
Basic grey
Basic grey
Zebra stripes
Zebra stripes
Zebra stripes
Zebra stripes
Isoangle 15 bands
Isoangle 15 bands
Isoangle 15 bands
Isoangle 15 bands
Curv Eval shader
Curv Eval shader
Curv Eval shader
Curv Eval shader
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