As part of an individual mentorship with a senior digital sculptor, I engaged in learning the program Autodesk Alias to produce a 3D model of the concept with correct math, and theoreticals. Worked closely with a senior digital sculptor to create a model that reflects the clay model and concept sketches. I also developed a mathematically sound 3D alias model that adhered to industry standard modeling. Lastly, I showcased the diagnostic shaders: isoparms, zebra stripes, curve evaluation, and renderings of final product to a team of qualified industry sculptors.
Here is my next installment for Alias. Enjoy!
Above is my turnaround of the majestic 3D Alias model I made for my senior thesis.
Below are the finished products and separate shaders that show how the surface reacts to light and reflectivity.